Commit Graph

46 Commits

Author SHA1 Message Date
thayol ff4483e9cf fix shielding logic 2025-01-25 00:06:48 +09:00
thayol 2b2336bf70 fix castingVision giving vision to neutrals 2025-01-24 14:41:30 +09:00
thayol de3c175914 use glTF animations 2025-01-24 12:19:42 +09:00
thayol 52a0da10fe use the placeholder player model 2025-01-23 23:39:10 +09:00
thayol 305980b7f9 add shield buff property 2025-01-23 14:20:14 +09:00
thayol de4c82fd8b standardize logs 2025-01-23 12:11:26 +09:00
thayol 55e5e8117c exclude dead entities from auto-attack target selection 2025-01-23 11:17:16 +09:00
thayol 0db1ceeedc fix dead state 2025-01-22 22:52:08 +09:00
thayol 4f8dcebcd1 increase process priority instead of offloading to workers 2025-01-22 15:00:32 +09:00
thayol 6b8a220f39 fix vision logic and game tick timer 2025-01-20 11:17:35 +09:00
thayol bf38f69071 add vision 2025-01-20 00:05:48 +09:00
thayol 634dde2a3b use auto-incremented IDs instead of UUIDs 2025-01-19 21:43:27 +09:00
thayol e4f1fe19f4 fix projectile colliders in movement 2025-01-19 20:55:16 +09:00
thayol 072204b902 add catching up mechanic for ticks 2025-01-19 18:03:20 +09:00
thayol e75c0d2944 use bounding boxes to optimize collision detection 2025-01-19 14:24:19 +09:00
thayol 0b949683a6 add 3D casting indicator 2025-01-18 21:02:04 +09:00
thayol 7824ba976b add stats 2025-01-18 20:10:54 +09:00
thayol 8457312f63 display buffs in the client 2025-01-18 12:00:12 +09:00
thayol 18c3ace616 make minimap dynamic 2025-01-18 11:07:06 +09:00
thayol 8ebae0d866 use ability keys instead of indices 2025-01-18 09:53:50 +09:00
thayol b4162d4e39 add range indicator 2025-01-18 09:42:16 +09:00
thayol 9345c7af04 rely on stringification instead of state reports 2025-01-17 23:04:38 +09:00
thayol 80ccb92815 add visualRadius 2025-01-17 17:51:00 +09:00
thayol 92e06dedce add minion routing 2025-01-13 22:38:54 +09:00
thayol 03bbea4862 fix auto-attack targeting 2025-01-13 11:45:26 +09:00
thayol 49a4d3e924 add visual distinction for teams 2025-01-12 20:38:00 +09:00
thayol ea23aa3174 adjust visual height 2025-01-12 20:05:29 +09:00
thayol 8e861929cb fix pathfinding issues 2025-01-12 19:43:45 +09:00
thayol 6ff950640c extend moveset with attack, halt, stop 2025-01-12 17:03:42 +09:00
thayol d9849f770b fix game loop timer 2025-01-12 10:58:30 +09:00
thayol e0dd7dcaf3 add cast times and cooldowns 2025-01-12 03:30:52 +09:00
thayol 51b61ab449 add skillshots 2025-01-12 00:11:00 +09:00
thayol 957b09b878 add lane scenario with HP 2025-01-11 21:40:57 +09:00
thayol 462dfe7b9a add tweening 2025-01-11 19:38:40 +09:00
thayol 4aba510ec0 improve position fixing 2025-01-11 18:17:44 +09:00
thayol 8fe48fb679 fix pathfinding nekimegyafalnak style 2024-12-25 17:19:45 +09:00
thayol 05360208b0 add unoptimized pathfinding 2024-12-25 00:32:33 +09:00
thayol 47aade7b3f add camera movement 2024-12-24 10:23:33 +09:00
thayol 37a77e902c add terrain collision 2024-12-23 18:30:59 +09:00
thayol ae6f4c2847 rename main.js to client.js 2024-12-23 12:18:21 +09:00
thayol 604368b52c add minimap 2024-12-23 10:08:06 +09:00
thayol e23978ea90 ditch THREE raycasting for SAT again 2024-12-23 09:46:26 +09:00
thayol 054d22d01a replace most systems with THREE 2024-12-22 23:52:56 +09:00
thayol 14212afd70 add move speed 2024-12-22 17:00:23 +09:00
thayol 69343821b6 add move command to client 2024-12-22 16:50:54 +09:00
thayol 2957903cb1 Buff Queen AKA "Ez egy fa?"
Because the first placeholder player model
resembled a queen that's been to the gym a
bit too much. Also, before she got her head
and hands, she looked like a tree, legit.
2024-12-21 23:46:32 +09:00