add catching up mechanic for ticks
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@@ -423,6 +423,7 @@ function connectWebSocket() {
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const bbox = new THREE.Mesh(new THREE.BoxGeometry(width, height, 0.2), bboxMaterial)
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bbox.position.set((bboxValues[3] / 100) + (width / 2), (bboxValues[2] / 100) + (height / 2), 0)
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bbox.layers.set(1)
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scene.add(bbox)
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}
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}
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