This repository has been archived on 2026-05-07. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
instructions-clear/scripts/states/walk.gd
T

14 lines
425 B
GDScript

extends State
func process_physics(delta: float) -> State:
if not Main.is_server_or_predicting(subject.player_id, subject.client_prediction): return
var input_direction = %Input.direction
if input_direction.length() < 0.05: return %Idle
subject.apply_input_velocity(delta, input_direction, subject.walk_speed, subject.acceleration)
if not %Input.walk: return %Run
if not subject.is_on_floor(): return %Fall
return