Fixed "desynced" bug
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+1
-1
@@ -246,7 +246,7 @@ function updateUnalikeDisplay(unalikeJson) {
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if (lobby.desynced) {
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stateSymbol = "🔀 (Desynced)";
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}
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else if (lobby.beatmapset > 0 && lobby.beatmapset != unalikeJson.current_mapset)
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else if (lobby.beatmapset > 0 && lobby.beatmapset != unalikeJson.currentMapset)
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{
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stateSymbol = "🆘 (Desynced)";
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}
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