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instructions-clear/scenes/house.tscn
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[gd_scene load_steps=18 format=3 uid="uid://cw0ho53ruh87m"]
[sub_resource type="BoxShape3D" id="BoxShape3D_e1dyx"]
size = Vector3(16, 0.1, 20)
[sub_resource type="BoxMesh" id="BoxMesh_xfekw"]
[sub_resource type="BoxShape3D" id="BoxShape3D_cnq3u"]
size = Vector3(16, 0.1, 16)
[sub_resource type="BoxShape3D" id="BoxShape3D_dwa2s"]
size = Vector3(4, 0.1, 4)
[sub_resource type="BoxMesh" id="BoxMesh_lt54m"]
[sub_resource type="BoxShape3D" id="BoxShape3D_fgmeq"]
size = Vector3(9.479, 0.1, 4)
[sub_resource type="BoxMesh" id="BoxMesh_thq07"]
[sub_resource type="BoxShape3D" id="BoxShape3D_xn166"]
size = Vector3(16, 0.1, 20)
[sub_resource type="BoxMesh" id="BoxMesh_intbb"]
[sub_resource type="BoxShape3D" id="BoxShape3D_e0hgo"]
size = Vector3(1, 10, 20)
[sub_resource type="BoxMesh" id="BoxMesh_qljsj"]
[sub_resource type="BoxShape3D" id="BoxShape3D_0reu4"]
size = Vector3(1, 10, 20)
[sub_resource type="BoxMesh" id="BoxMesh_8hngc"]
[sub_resource type="BoxShape3D" id="BoxShape3D_yaygu"]
size = Vector3(16, 10, 1)
[sub_resource type="BoxMesh" id="BoxMesh_hwi1p"]
[sub_resource type="BoxShape3D" id="BoxShape3D_ktywj"]
size = Vector3(16, 10, 1)
[sub_resource type="BoxMesh" id="BoxMesh_lm401"]
[node name="House" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0137916, -4.76837e-07, 0.0149183)
[node name="FirstFloor" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="FirstFloor"]
shape = SubResource("BoxShape3D_e1dyx")
[node name="MeshInstance3D" type="MeshInstance3D" parent="FirstFloor"]
transform = Transform3D(16, 0, 0, 0, 0.1, 0, 0, 0, 20, 0, 0, 0)
mesh = SubResource("BoxMesh_xfekw")
[node name="SecondFloor" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="SecondFloor"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2)
shape = SubResource("BoxShape3D_cnq3u")
[node name="MeshInstance3D" type="MeshInstance3D" parent="SecondFloor"]
transform = Transform3D(16, 0, 0, 0, 0.1, 0, 0, 0, 16, 0, 0, -2)
mesh = SubResource("BoxMesh_xfekw")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="SecondFloor"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 8)
shape = SubResource("BoxShape3D_dwa2s")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="SecondFloor"]
transform = Transform3D(4, 0, 0, 0, 0.1, 0, 0, 0, 4, 6, 0, 8)
mesh = SubResource("BoxMesh_lt54m")
[node name="Stairs" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 8)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Stairs"]
transform = Transform3D(0.849893, -0.526956, 0, 0.526956, 0.849893, 0, 0, 0, 1, 0, 2.51, 0)
shape = SubResource("BoxShape3D_fgmeq")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Stairs"]
transform = Transform3D(8.05613, -0.0526956, 0, 4.99501, 0.0849893, 0, 0, 0, 4, 0, 2.51, 0)
mesh = SubResource("BoxMesh_thq07")
[node name="Ceiling" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, 0)
visible = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ceiling"]
shape = SubResource("BoxShape3D_xn166")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ceiling"]
transform = Transform3D(16, 0, 0, 0, 0.1, 0, 0, 0, 20, 0, 0, 0)
mesh = SubResource("BoxMesh_intbb")
[node name="Wall1" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Wall1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
shape = SubResource("BoxShape3D_e0hgo")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Wall1"]
transform = Transform3D(1, 0, 0, 0, 10, 0, 0, 0, 20, 0, 5, 0)
mesh = SubResource("BoxMesh_qljsj")
[node name="Wall2" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Wall2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
shape = SubResource("BoxShape3D_0reu4")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Wall2"]
transform = Transform3D(1, 0, 0, 0, 10, 0, 0, 0, 20, 0, 5, 0)
mesh = SubResource("BoxMesh_8hngc")
[node name="Wall3" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -10)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Wall3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
shape = SubResource("BoxShape3D_yaygu")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Wall3"]
transform = Transform3D(16, 0, 0, 0, 10, 0, 0, 0, 1, 0, 5, 0)
mesh = SubResource("BoxMesh_hwi1p")
[node name="Wall4" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Wall4"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
shape = SubResource("BoxShape3D_ktywj")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Wall4"]
transform = Transform3D(16, 0, 0, 0, 10, 0, 0, 0, 1, 0, 5, 0)
mesh = SubResource("BoxMesh_lm401")
[node name="Lights" type="Node3D" parent="."]
[node name="FirstFloorLight" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0)
light_energy = 6.0
shadow_enabled = true
omni_range = 40.0
omni_attenuation = 1.5
[node name="SecondFloorLight" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9, 0)
visible = false
light_energy = 0.3
shadow_enabled = true
omni_range = 40.0