This repository has been archived on 2026-05-07. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
instructions-clear/scripts/states/fall.gd
T
2025-02-19 22:23:06 +09:00

23 lines
602 B
GDScript

extends State
func process_physics(delta: float) -> State:
if not multiplayer.is_server() and (multiplayer.get_unique_id() != subject.player_id or not subject.client_prediction):
return
var target_velocity = Vector3(0, subject.velocity.y, 0)
subject.velocity = subject.velocity.move_toward(target_velocity, subject.air_deceleration * delta)
subject.velocity += Main.gravity_velocity
subject.move_and_slide()
if subject.is_on_floor():
var input_direction = %Input.direction
if input_direction.length() < 0.05:
return %Idle
if %Input.walking:
return %Walk
return %Run
return