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GDScript

extends Node
const PORT = 1280
const IP_ADDRESS = "127.0.0.1"
const MAX_CLIENTS = 5
var in_game_scene := preload("res://scenes/in_game.tscn")
var main_menu_scene := preload("res://scenes/main_menu.tscn")
var runner_client_selection := true
var runner_dict := {}
func _ready() -> void:
set_process(false)
set_physics_process(false)
if OS.has_feature("dedicated_server"):
get_tree().change_scene_to_packed.call_deferred(in_game_scene)
var peer = ENetMultiplayerPeer.new()
peer.create_server(PORT, MAX_CLIENTS)
multiplayer.multiplayer_peer = peer
multiplayer.peer_connected.connect(_on_connect)
multiplayer.peer_disconnected.connect(_on_disconnect)
else:
get_tree().change_scene_to_packed.call_deferred(main_menu_scene)
func connect_to_ip(runner: bool = true, ip: String = "") -> void:
if ip.is_empty(): ip = IP_ADDRESS
runner_client_selection = runner
print("Connecting to: %s" % ip)
var peer = ENetMultiplayerPeer.new()
peer.create_client(ip, PORT)
multiplayer.multiplayer_peer = peer
multiplayer.connected_to_server.connect(_on_connect_client)
multiplayer.connection_failed.connect(_on_disconnect_client)
multiplayer.server_disconnected.connect(_on_server_closed_client)
func _on_connect(id: int) -> void:
print("Client ID #%s connected" % id)
func _on_disconnect(id: int) -> void:
print("Client ID #%s disconnected" % id)
if not multiplayer.is_server(): return
get_tree().get_current_scene().despawn_player(id)
func _on_connect_client() -> void:
request_is_runner.rpc_id(1, runner_client_selection)
print("[%s] Connected to server" % multiplayer.get_unique_id())
func _on_disconnect_client() -> void:
print("[%s] Disconnected" % multiplayer.get_unique_id())
func _on_server_closed_client() -> void:
print("[%s] Server closed" % multiplayer.get_unique_id())
@rpc("any_peer", "call_remote", "reliable")
func request_is_runner(runner: bool) -> void:
if not multiplayer.is_server(): return
var id := multiplayer.get_remote_sender_id()
runner_dict[id] = runner
print("Runner Dict: %s" % runner_dict)
get_tree().get_current_scene().spawn_player(id, runner)