Optimizer logic fixed

This commit is contained in:
2021-01-06 20:44:36 +01:00
parent 72a5003c3a
commit f5b751409e
2 changed files with 24 additions and 13 deletions
+2 -2
View File
@@ -150,13 +150,13 @@ if ($display == "main")
[ "./?settings", "Settings", "Go back to the setup/settings screen.", "Settings" ],
[ "./?scan", "Scan", "Only scan for changes.", "Scan" ],
[ "./?rescan", "Force rescan", "Fully rescan the library. <i>(cached)</i>", "Rescan", "Slow" ],
[ "./?blacken", "Remove backgrounds", "Replace the background files with 1x1 black images." ],
[ "./?blacken", "Remove backgrounds", "Replace the background files with 1x1 black images. So that osu! stays CAAAALLLLLLMMMMMMMM! And so that you can play without using the \"Background Dim\" setting." ],
[ "./?novid", "Remove videos", "" ],
[ "./?nosb", "Remove storyboards", "" ],
[ "./?noskin", "Remove beatmap skins", "Does not remove hitsounds &amp; storyboard elements.", null, "Slow" ],
[ "./?nohit", "Remove custom hitsounds", "Does not remove storyboard elements.", null, "Slow" ],
[ "./?purify", "Remove junk files", "Remove everything that isn't referenced in .osu or .osb files.", null, "Very slow" ],
[ "./?nuke", "NUKE", "Remove everything that isn't .osu or a referenced audio/background file. Note: old/bad maps might lose vital elements!", "NUKE" ],
[ "./?nuke", "NUKE", "Remove everything that isn't .osu or a referenced audio/background file.<br /><br /><b>Note:</b> old/bad maps might lose vital elements!", "NUKE" ],
[ "./?warn=repack&forward=" . urlencode("./?repack&all"), "Repack all", "Repack all maps to .osz files. Note: you should not share exported maps; always use official osu! links.", "Repack ALL", "EXTREMELY slow" ],
[ "./?cleanup", "Clean up", "Reset your settings, delete unused files, or clear cache. This does not touch your osu! folder. Useful after exporting many maps individually.", "Choose what to clean up" ],
[ "./splitter.php?page=1", "TBD", null, "Explore" ],