Removed the unnecessary double-loading

This commit is contained in:
2021-06-28 00:21:42 +02:00
parent 7181753689
commit 6f323c46e2
+3 -7
View File
@@ -12,8 +12,9 @@ var sameNumberFixed = false; // if this is true, "sameNumberExtra" will be const
var seriesExtra = 0; // extra points given for series var seriesExtra = 0; // extra points given for series
var seriesFixed = false; // if this is true, "seriesExtra" will be constant instead of additive var seriesFixed = false; // if this is true, "seriesExtra" will be constant instead of additive
var sameColorExtra = 4; // extra points given for sets of the same color if they are in a series // set the "sameColor" to non-fixed and the extra to 4 to reflect the official wiki (for some reason the live game does not work like that)
var sameColorFixed = false; // if this is true, "sameColorExtra" will be constant instead of additive var sameColorExtra = 10; // extra points given for sets of the same color if they are in a series
var sameColorFixed = true; // if this is true, "sameColorExtra" will be constant instead of additive
var autoDraw = false; // whether the script should automatically draw on start and on discard var autoDraw = false; // whether the script should automatically draw on start and on discard
var autoRecommend = true; // whether the script should automatically recommend on change var autoRecommend = true; // whether the script should automatically recommend on change
@@ -27,11 +28,6 @@ var minimumPoints = 2; // the minimum points the script should consider cashing
var preferCashOut = true; // whether the default option should be cashing out even if there is a chance of getting a better opportunity var preferCashOut = true; // whether the default option should be cashing out even if there is a chance of getting a better opportunity
var greedyAlgorithm = false; // whether the greedy algorithm should be used (never cash out, always discard for better) var greedyAlgorithm = false; // whether the greedy algorithm should be used (never cash out, always discard for better)
// fixups (feel free to delete if not needed)
sameColorFixed = true; // for some reason the live game does not work like the wiki says
sameColorExtra = 10; // it gives 100 for 1-2-3* too
/* END OF CONFIG */ /* END OF CONFIG */