[gd_scene load_steps=18 format=3 uid="uid://cw0ho53ruh87m"] [sub_resource type="BoxShape3D" id="BoxShape3D_e1dyx"] size = Vector3(16, 0.1, 20) [sub_resource type="BoxMesh" id="BoxMesh_xfekw"] [sub_resource type="BoxShape3D" id="BoxShape3D_cnq3u"] size = Vector3(16, 0.1, 16) [sub_resource type="BoxShape3D" id="BoxShape3D_dwa2s"] size = Vector3(4, 0.1, 4) [sub_resource type="BoxMesh" id="BoxMesh_lt54m"] [sub_resource type="BoxShape3D" id="BoxShape3D_fgmeq"] size = Vector3(9.479, 0.1, 4) [sub_resource type="BoxMesh" id="BoxMesh_thq07"] [sub_resource type="BoxShape3D" id="BoxShape3D_xn166"] size = Vector3(16, 0.1, 20) [sub_resource type="BoxMesh" id="BoxMesh_intbb"] [sub_resource type="BoxShape3D" id="BoxShape3D_e0hgo"] size = Vector3(1, 10, 20) [sub_resource type="BoxMesh" id="BoxMesh_qljsj"] [sub_resource type="BoxShape3D" id="BoxShape3D_0reu4"] size = Vector3(1, 10, 20) [sub_resource type="BoxMesh" id="BoxMesh_8hngc"] [sub_resource type="BoxShape3D" id="BoxShape3D_yaygu"] size = Vector3(16, 10, 1) [sub_resource type="BoxMesh" id="BoxMesh_hwi1p"] [sub_resource type="BoxShape3D" id="BoxShape3D_ktywj"] size = Vector3(16, 10, 1) [sub_resource type="BoxMesh" id="BoxMesh_lm401"] [node name="House" type="Node3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0137916, -4.76837e-07, 0.0149183) [node name="FirstFloor" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="FirstFloor"] shape = SubResource("BoxShape3D_e1dyx") [node name="MeshInstance3D" type="MeshInstance3D" parent="FirstFloor"] transform = Transform3D(16, 0, 0, 0, 0.1, 0, 0, 0, 20, 0, 0, 0) mesh = SubResource("BoxMesh_xfekw") [node name="SecondFloor" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="SecondFloor"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2) shape = SubResource("BoxShape3D_cnq3u") [node name="MeshInstance3D" type="MeshInstance3D" parent="SecondFloor"] transform = Transform3D(16, 0, 0, 0, 0.1, 0, 0, 0, 16, 0, 0, -2) mesh = SubResource("BoxMesh_xfekw") [node name="CollisionShape3D2" type="CollisionShape3D" parent="SecondFloor"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 8) shape = SubResource("BoxShape3D_dwa2s") [node name="MeshInstance3D2" type="MeshInstance3D" parent="SecondFloor"] transform = Transform3D(4, 0, 0, 0, 0.1, 0, 0, 0, 4, 6, 0, 8) mesh = SubResource("BoxMesh_lt54m") [node name="Stairs" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 8) [node name="CollisionShape3D" type="CollisionShape3D" parent="Stairs"] transform = Transform3D(0.849893, -0.526956, 0, 0.526956, 0.849893, 0, 0, 0, 1, 0, 2.51, 0) shape = SubResource("BoxShape3D_fgmeq") [node name="MeshInstance3D" type="MeshInstance3D" parent="Stairs"] transform = Transform3D(8.05613, -0.0526956, 0, 4.99501, 0.0849893, 0, 0, 0, 4, 0, 2.51, 0) mesh = SubResource("BoxMesh_thq07") [node name="Ceiling" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="Ceiling"] shape = SubResource("BoxShape3D_xn166") [node name="MeshInstance3D" type="MeshInstance3D" parent="Ceiling"] transform = Transform3D(16, 0, 0, 0, 0.1, 0, 0, 0, 20, 0, 0, 0) mesh = SubResource("BoxMesh_intbb") [node name="Wall1" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="Wall1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0) shape = SubResource("BoxShape3D_e0hgo") [node name="MeshInstance3D" type="MeshInstance3D" parent="Wall1"] transform = Transform3D(1, 0, 0, 0, 10, 0, 0, 0, 20, 0, 5, 0) mesh = SubResource("BoxMesh_qljsj") [node name="Wall2" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="Wall2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0) shape = SubResource("BoxShape3D_0reu4") [node name="MeshInstance3D" type="MeshInstance3D" parent="Wall2"] transform = Transform3D(1, 0, 0, 0, 10, 0, 0, 0, 20, 0, 5, 0) mesh = SubResource("BoxMesh_8hngc") [node name="Wall3" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -10) [node name="CollisionShape3D" type="CollisionShape3D" parent="Wall3"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0) shape = SubResource("BoxShape3D_yaygu") [node name="MeshInstance3D" type="MeshInstance3D" parent="Wall3"] transform = Transform3D(16, 0, 0, 0, 10, 0, 0, 0, 1, 0, 5, 0) mesh = SubResource("BoxMesh_hwi1p") [node name="Wall4" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10) [node name="CollisionShape3D" type="CollisionShape3D" parent="Wall4"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0) shape = SubResource("BoxShape3D_ktywj") [node name="MeshInstance3D" type="MeshInstance3D" parent="Wall4"] transform = Transform3D(16, 0, 0, 0, 10, 0, 0, 0, 1, 0, 5, 0) mesh = SubResource("BoxMesh_lm401") [node name="Lights" type="Node3D" parent="."] [node name="FirstFloorLight" type="OmniLight3D" parent="Lights"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0) light_energy = 0.5 shadow_enabled = true omni_range = 40.0 [node name="SecondFloorLight" type="OmniLight3D" parent="Lights"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9, 0) light_energy = 0.5 shadow_enabled = true omni_range = 40.0