first iteration with authorative movement

This commit is contained in:
2025-02-01 19:41:38 +09:00
parent 3ef5254792
commit c8c5c08b4d
49 changed files with 1364 additions and 0 deletions
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[gd_scene format=3 uid="uid://b6nq7wjyrroi0"]
[node name="EmptyNode" type="Node"]
+157
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[gd_scene load_steps=18 format=3 uid="uid://cw0ho53ruh87m"]
[sub_resource type="BoxShape3D" id="BoxShape3D_e1dyx"]
size = Vector3(16, 0.1, 20)
[sub_resource type="BoxMesh" id="BoxMesh_xfekw"]
[sub_resource type="BoxShape3D" id="BoxShape3D_cnq3u"]
size = Vector3(16, 0.1, 16)
[sub_resource type="BoxShape3D" id="BoxShape3D_dwa2s"]
size = Vector3(4, 0.1, 4)
[sub_resource type="BoxMesh" id="BoxMesh_lt54m"]
[sub_resource type="BoxShape3D" id="BoxShape3D_fgmeq"]
size = Vector3(9.479, 0.1, 4)
[sub_resource type="BoxMesh" id="BoxMesh_thq07"]
[sub_resource type="BoxShape3D" id="BoxShape3D_xn166"]
size = Vector3(16, 0.1, 20)
[sub_resource type="BoxMesh" id="BoxMesh_intbb"]
[sub_resource type="BoxShape3D" id="BoxShape3D_e0hgo"]
size = Vector3(1, 10, 20)
[sub_resource type="BoxMesh" id="BoxMesh_qljsj"]
[sub_resource type="BoxShape3D" id="BoxShape3D_0reu4"]
size = Vector3(1, 10, 20)
[sub_resource type="BoxMesh" id="BoxMesh_8hngc"]
[sub_resource type="BoxShape3D" id="BoxShape3D_yaygu"]
size = Vector3(16, 10, 1)
[sub_resource type="BoxMesh" id="BoxMesh_hwi1p"]
[sub_resource type="BoxShape3D" id="BoxShape3D_ktywj"]
size = Vector3(16, 10, 1)
[sub_resource type="BoxMesh" id="BoxMesh_lm401"]
[node name="House" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0137916, -4.76837e-07, 0.0149183)
[node name="FirstFloor" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="FirstFloor"]
shape = SubResource("BoxShape3D_e1dyx")
[node name="MeshInstance3D" type="MeshInstance3D" parent="FirstFloor"]
transform = Transform3D(16, 0, 0, 0, 0.1, 0, 0, 0, 20, 0, 0, 0)
mesh = SubResource("BoxMesh_xfekw")
[node name="SecondFloor" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="SecondFloor"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2)
shape = SubResource("BoxShape3D_cnq3u")
[node name="MeshInstance3D" type="MeshInstance3D" parent="SecondFloor"]
transform = Transform3D(16, 0, 0, 0, 0.1, 0, 0, 0, 16, 0, 0, -2)
mesh = SubResource("BoxMesh_xfekw")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="SecondFloor"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 8)
shape = SubResource("BoxShape3D_dwa2s")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="SecondFloor"]
transform = Transform3D(4, 0, 0, 0, 0.1, 0, 0, 0, 4, 6, 0, 8)
mesh = SubResource("BoxMesh_lt54m")
[node name="Stairs" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 8)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Stairs"]
transform = Transform3D(0.849893, -0.526956, 0, 0.526956, 0.849893, 0, 0, 0, 1, 0, 2.51, 0)
shape = SubResource("BoxShape3D_fgmeq")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Stairs"]
transform = Transform3D(8.05613, -0.0526956, 0, 4.99501, 0.0849893, 0, 0, 0, 4, 0, 2.51, 0)
mesh = SubResource("BoxMesh_thq07")
[node name="Ceiling" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, 0)
visible = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ceiling"]
shape = SubResource("BoxShape3D_xn166")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ceiling"]
transform = Transform3D(16, 0, 0, 0, 0.1, 0, 0, 0, 20, 0, 0, 0)
mesh = SubResource("BoxMesh_intbb")
[node name="Wall1" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Wall1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
shape = SubResource("BoxShape3D_e0hgo")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Wall1"]
transform = Transform3D(1, 0, 0, 0, 10, 0, 0, 0, 20, 0, 5, 0)
mesh = SubResource("BoxMesh_qljsj")
[node name="Wall2" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Wall2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
shape = SubResource("BoxShape3D_0reu4")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Wall2"]
transform = Transform3D(1, 0, 0, 0, 10, 0, 0, 0, 20, 0, 5, 0)
mesh = SubResource("BoxMesh_8hngc")
[node name="Wall3" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -10)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Wall3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
shape = SubResource("BoxShape3D_yaygu")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Wall3"]
transform = Transform3D(16, 0, 0, 0, 10, 0, 0, 0, 1, 0, 5, 0)
mesh = SubResource("BoxMesh_hwi1p")
[node name="Wall4" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Wall4"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
shape = SubResource("BoxShape3D_ktywj")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Wall4"]
transform = Transform3D(16, 0, 0, 0, 10, 0, 0, 0, 1, 0, 5, 0)
mesh = SubResource("BoxMesh_lm401")
[node name="Lights" type="Node3D" parent="."]
[node name="FirstFloorLight" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0)
light_energy = 6.0
shadow_enabled = true
omni_range = 40.0
omni_attenuation = 1.5
[node name="SecondFloorLight" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9, 0)
visible = false
light_energy = 0.3
shadow_enabled = true
omni_range = 40.0
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[gd_scene load_steps=7 format=3 uid="uid://d22gcvp7p2sfr"]
[ext_resource type="Script" path="res://scripts/in_game.gd" id="1_0lma2"]
[ext_resource type="PlaneMesh" uid="uid://dwpvym2kc4gd8" path="res://meshes/ground.tres" id="1_7j0qh"]
[ext_resource type="Material" uid="uid://chp3rogcgumau" path="res://materials/ground.tres" id="2_f8uto"]
[ext_resource type="PackedScene" uid="uid://cw0ho53ruh87m" path="res://scenes/house.tscn" id="4_38bom"]
[sub_resource type="Environment" id="Environment_2c67a"]
background_mode = 1
ambient_light_source = 2
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_energy = 0.01
sdfgi_read_sky_light = false
glow_enabled = true
glow_normalized = true
[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_1l61b"]
[node name="InGame" type="Node3D"]
script = ExtResource("1_0lma2")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_2c67a")
[node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."]
_spawnable_scenes = PackedStringArray("res://scenes/runner.tscn")
spawn_path = NodePath("../RunnersNode")
[node name="GroundStaticBody3D" type="StaticBody3D" parent="."]
[node name="GroundCollisionShape3D" type="CollisionShape3D" parent="GroundStaticBody3D"]
shape = SubResource("WorldBoundaryShape3D_1l61b")
[node name="GroundMeshInstance3D" type="MeshInstance3D" parent="GroundStaticBody3D"]
mesh = ExtResource("1_7j0qh")
surface_material_override/0 = ExtResource("2_f8uto")
[node name="House" parent="." instance=ExtResource("4_38bom")]
[node name="RunnersNode" type="Node3D" parent="."]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Control" type="Control" parent="CanvasLayer"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="RichTextLabel" type="RichTextLabel" parent="CanvasLayer/Control"]
unique_name_in_owner = true
layout_mode = 0
offset_right = 200.0
offset_bottom = 50.0
[node name="PingTimer" type="Timer" parent="."]
unique_name_in_owner = true
wait_time = 0.5
autostart = true
[connection signal="timeout" from="PingTimer" to="." method="_on_ping_timer_timeout"]
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[gd_scene load_steps=2 format=3 uid="uid://qiew7wf7r8c4"]
[ext_resource type="Script" path="res://scripts/main_menu.gd" id="1_ivhyr"]
[node name="MainMenu" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_ivhyr")
[node name="MainMenuPanel" type="Panel" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="ColorRect" type="ColorRect" parent="MainMenuPanel"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.156863, 0.156863, 0.305882, 1)
[node name="MainMenuCenterContainer" type="CenterContainer" parent="MainMenuPanel"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="MainMenuVBoxContainer" type="VBoxContainer" parent="MainMenuPanel/MainMenuCenterContainer"]
layout_mode = 2
[node name="IpAddressRichTextLabel" type="RichTextLabel" parent="MainMenuPanel/MainMenuCenterContainer/MainMenuVBoxContainer"]
custom_minimum_size = Vector2(0, 25)
layout_mode = 2
size_flags_vertical = 4
bbcode_enabled = true
text = "[center]Server Address[/center]"
scroll_active = false
[node name="IpAddressTextEdit" type="TextEdit" parent="MainMenuPanel/MainMenuCenterContainer/MainMenuVBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 40)
layout_mode = 2
size_flags_vertical = 4
placeholder_text = "localhost (default)"
[node name="JoinButtonSpacer" type="Control" parent="MainMenuPanel/MainMenuCenterContainer/MainMenuVBoxContainer"]
custom_minimum_size = Vector2(0, 15)
layout_mode = 2
[node name="JoinButton" type="Button" parent="MainMenuPanel/MainMenuCenterContainer/MainMenuVBoxContainer"]
custom_minimum_size = Vector2(200, 40)
layout_mode = 2
text = "Join"
text_overrun_behavior = 3
[connection signal="pressed" from="MainMenuPanel/MainMenuCenterContainer/MainMenuVBoxContainer/JoinButton" to="." method="_on_join_button_pressed"]
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[gd_scene load_steps=12 format=3 uid="uid://8esyynmieyog"]
[ext_resource type="Script" path="res://scripts/runner.gd" id="1_d63rt"]
[ext_resource type="Script" path="res://scripts/runner_input.gd" id="2_xmliy"]
[ext_resource type="Material" uid="uid://ccrb46njti2ke" path="res://materials/runner.tres" id="3_6c0ro"]
[ext_resource type="Script" path="res://scripts/state_machine.gd" id="4_40cmc"]
[ext_resource type="Script" path="res://scripts/states/idle.gd" id="5_hq6tn"]
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_ukf45"]
properties/0/path = NodePath(".:player_id")
properties/0/spawn = true
properties/0/replication_mode = 2
properties/1/path = NodePath(".:server_position")
properties/1/spawn = true
properties/1/replication_mode = 2
properties/2/path = NodePath(".:server_rotation")
properties/2/spawn = true
properties/2/replication_mode = 2
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_1agtp"]
properties/0/path = NodePath("RunnerInput:move_direction")
properties/0/spawn = true
properties/0/replication_mode = 2
[sub_resource type="SphereShape3D" id="SphereShape3D_wsx1k"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_j6tb3"]
radius = 0.3
height = 1.8
[sub_resource type="CapsuleMesh" id="CapsuleMesh_di3a0"]
radius = 0.3
height = 1.8
[sub_resource type="PrismMesh" id="PrismMesh_fcj1v"]
[node name="Runner" type="CharacterBody3D"]
script = ExtResource("1_d63rt")
[node name="RunnerSync" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_ukf45")
[node name="RunnerInput" type="MultiplayerSynchronizer" parent="."]
unique_name_in_owner = true
replication_config = SubResource("SceneReplicationConfig_1agtp")
script = ExtResource("2_xmliy")
[node name="RunnerCamera" type="Camera3D" parent="."]
unique_name_in_owner = true
[node name="CameraPivot" type="Node3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
[node name="RunnerCameraSpringArm3D" type="SpringArm3D" parent="CameraPivot"]
shape = SubResource("SphereShape3D_wsx1k")
spring_length = 3.5
[node name="RunnerCameraTarget" type="Node3D" parent="CameraPivot/RunnerCameraSpringArm3D"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CapsuleShape3D_j6tb3")
[node name="RunnerSkin" type="Node3D" parent="."]
unique_name_in_owner = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="RunnerSkin"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
mesh = SubResource("CapsuleMesh_di3a0")
skeleton = NodePath("../..")
surface_material_override/0 = ExtResource("3_6c0ro")
[node name="MeshInstance3D" type="MeshInstance3D" parent="RunnerSkin/MeshInstance3D"]
transform = Transform3D(0.35, 0, 0, 0, -1.09278e-08, 0.1, 0, -0.25, -4.37114e-09, 0, 0.65, -0.3)
mesh = SubResource("PrismMesh_fcj1v")
surface_material_override/0 = ExtResource("3_6c0ro")
[node name="StateMachine" type="Node" parent="."]
script = ExtResource("4_40cmc")
[node name="Idle" type="Node" parent="StateMachine"]
script = ExtResource("5_hq6tn")