add client prediction

This commit is contained in:
2025-02-19 22:23:06 +09:00
parent 4e65d2c43b
commit ac49bcee0b
9 changed files with 34 additions and 19 deletions
+1 -1
View File
@@ -1,7 +1,7 @@
extends State
func process_physics(delta: float) -> State:
if not multiplayer.is_server():
if not multiplayer.is_server() and (multiplayer.get_unique_id() != subject.player_id or not subject.client_prediction):
return
var input_direction = %Input.direction