fix pathfinding nekimegyafalnak style

This commit is contained in:
2024-12-25 17:19:45 +09:00
parent 0f8a73911f
commit 8fe48fb679
5 changed files with 266 additions and 108 deletions
+4 -2
View File
@@ -13,12 +13,14 @@ camera.rotation.set((60 / 180) * Math.PI, 0, 0)
const entityMaterial = new THREE.MeshToonMaterial({ color: 0xffffff })
const terrainMaterial = new THREE.MeshToonMaterial({ color: 0xffd700 })
const minimapCamera = new THREE.OrthographicCamera(-10, 10, 10, -10)
// const minimapCamera = new THREE.OrthographicCamera(-10, 10, 10, -10)
const minimapCamera = new THREE.OrthographicCamera(-6, 6, 6, -6)
const minimapRenderer = new THREE.WebGLRenderer()
minimapRenderer.setSize(600, 600)
minimapRenderer.setAnimationLoop(minimapRender)
minimapCamera.position.set(10, 10, 10)
// minimapCamera.position.set(10, 10, 10)
minimapCamera.position.set(6, 6, 6)
const entities = {}
const terrains = {}