fix invalid id reported on entities query
This commit is contained in:
+4
-2
@@ -1,4 +1,4 @@
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import { Dungeon } from './level.js'
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import * as LEVEL from './level.js'
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import { WebSocketExpress } from 'websocket-express'
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import { WebSocketExpress } from 'websocket-express'
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import express from 'express'
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import express from 'express'
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import Game from './game.js'
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import Game from './game.js'
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@@ -35,6 +35,7 @@ app.ws('/ws', async (req, res) => {
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console.info(message)
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console.info(message)
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if (message.action == 'entities') {
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if (message.action == 'entities') {
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websocket.send(JSON.stringify({ entities: game.entities.map((it) => it.id) }))
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websocket.send(JSON.stringify({ entities: game.entities.map((it) => it.id) }))
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return
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}
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}
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if (message.action == 'join') {
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if (message.action == 'join') {
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@@ -64,5 +65,6 @@ app.ws('/ws', async (req, res) => {
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app.listen(port, () => {
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app.listen(port, () => {
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console.info({ event: 'startup', visit: `http://localhost:${port}/menu/` })
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console.info({ event: 'startup', visit: `http://localhost:${port}/menu/` })
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Dungeon.scenario(game)
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LEVEL.Chase.scenario(game)
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game.start()
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})
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})
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+17
-6
@@ -26,8 +26,24 @@ export class Dungeon {
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game.spawnEntity(new Entity(Template.player({ id: '2', spawnPosition: new Vector2(1500, 700), team, dead: true })))
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game.spawnEntity(new Entity(Template.player({ id: '2', spawnPosition: new Vector2(1500, 700), team, dead: true })))
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game.spawnEntity(new Entity(Template.basilisk({ id: 'boss', spawnPosition: new Vector2(2200, 750), team: Team.neutral })))
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game.spawnEntity(new Entity(Template.basilisk({ id: 'boss', spawnPosition: new Vector2(2200, 750), team: Team.neutral })))
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}
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}
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game.start()
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export class Chase {
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static scenario(game) {
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game.width = 1000
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game.height = 1000
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const chaserTemplate = {
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// TODO: TODO
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}
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const runnerTemplate = {
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// TODO: TODO
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}
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game.spawnEntity(new Entity({ ...chaserTemplate }))
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game.spawnEntity(new Entity({ ...runnerTemplate }))
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}
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}
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}
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}
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@@ -47,9 +63,6 @@ export class Zigzag {
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new Vector2(i + 100, game.height - lowest),
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new Vector2(i + 100, game.height - lowest),
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]))
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]))
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}
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}
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game.start()
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}
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}
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}
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}
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@@ -68,8 +81,6 @@ export class Ravine {
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team,
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team,
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})))
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})))
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}
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}
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game.start()
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}
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}
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static logic() {
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static logic() {
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const game = this
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const game = this
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