add buffs
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+4
-4
@@ -4,11 +4,11 @@ import SATX from './satx.js'
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export default class Projectile {
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id = crypto.randomUUID()
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after = null
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after = null // TODO: hide from reports but keep public
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height = 50
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memory = {}
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onCollide = null
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owner = null
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memory = {} // TODO: hide from reports but keep public
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onCollide = null // TODO: hide from reports but keep public
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owner = null // TODO: only keep an ID
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position = new Vector2()
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radius = 5
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speed = 1000
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