use auto-incremented IDs instead of UUIDs

This commit is contained in:
2025-01-19 21:43:27 +09:00
parent e4f1fe19f4
commit 634dde2a3b
9 changed files with 127 additions and 110 deletions
+2 -2
View File
@@ -11,12 +11,12 @@ export default class Game {
averageTick = 0
currentTick = 0
entities = []
height = 10000 * 1.6
height = 1000
projectiles = []
secondToSlowestTick = 0
terrains = []
tickRate = 30
width = 10000 * 1.6
width = 1000
#behindMs = 0
#currentTiming = 0