add terrain collision
This commit is contained in:
+5
-1
@@ -1,7 +1,7 @@
|
||||
import SAT from 'sat'
|
||||
|
||||
export default class SATX {
|
||||
static colliding(collider1, collider2) {
|
||||
static collideObject(collider1, collider2) {
|
||||
if (collider1 instanceof SAT.Circle && collider2 instanceof SAT.Circle) {
|
||||
return SAT.testCircleCircle(collider1, collider2)
|
||||
}
|
||||
@@ -20,4 +20,8 @@ export default class SATX {
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
static collideObjects(collider1, colliders) {
|
||||
return colliders.some((c) => this.collideObject(collider1, c))
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user