Buff Queen AKA "Ez egy fa?"

Because the first placeholder player model
resembled a queen that's been to the gym a
bit too much. Also, before she got her head
and hands, she looked like a tree, legit.
This commit is contained in:
2024-12-21 23:46:01 +09:00
commit 2957903cb1
15 changed files with 1509 additions and 0 deletions
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import express from 'express'
import { WebSocketExpress } from 'websocket-express'
import Game from './game.js'
import Entity from './entity.js'
import Victor from 'victor'
const app = new WebSocketExpress()
const port = 1280
const game = new Game()
app.use('/', express.static('public'))
app.use('/three/', express.static('node_modules/three'))
app.use(express.urlencoded({ extended: true }))
app.ws('/ws', async (req, res) => {
const websocket = await res.accept()
const subscription = () => websocket.send(JSON.stringify(game))
game.eventEmitter.on('tick', subscription)
websocket.on('close', () => {
game.eventEmitter.removeListener('tick', subscription)
})
websocket.on('message', (rawData) => {
const message = JSON.parse(rawData)
console.log(message)
if (message.action == 'teleport') {
const entity = game.entities.find((e) => e.id == message.id)
entity.pos = new Victor(message.x, message.y)
}
if (message.action == 'move') {
const entity = game.entities.find((e) => e.id == message.id)
entity.moveAction(message.x, message.y)
}
})
})
app.listen(port, () => {
console.log(`Server started! Visit http://localhost:${port}`)
const entity = new Entity()
entity.id = '1'
entity.pos = new Victor(0, 0)
entity.radius = 35
game.spawn_entity(entity)
const entity2 = new Entity()
entity2.id = '2'
entity2.pos = new Victor(200, 100)
entity2.radius = 35
game.spawn_entity(entity2)
game.start()
})