Buff Queen AKA "Ez egy fa?"

Because the first placeholder player model
resembled a queen that's been to the gym a
bit too much. Also, before she got her head
and hands, she looked like a tree, legit.
This commit is contained in:
2024-12-21 23:46:01 +09:00
commit 2957903cb1
15 changed files with 1509 additions and 0 deletions
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import { Circle } from 'detect-collisions'
import Victor from 'victor'
export default class Entity {
id = crypto.randomUUID()
pos = new Victor(0, 0)
radius = 0
#collider = null
#dest = null
#game = null
constructor(...options) {
Object.entries(options).forEach((value, key) => this[key] = value)
this.#collider = new Circle(this.pos, this.radius)
}
get collider() { return this.#collider }
get game() { return this.#game }
get system() { return this.game?.system }
set game(value) { this.#game = value }
moveAction(x, y) {
this.#dest = new Victor(x, y)
}
async takeStep() {
if (this.#dest != null) {
this.pos.add(this.#dest.clone().subtract(this.pos).normalize())
if (this.pos.clone().subtract(this.#dest).length() <= 1) {
this.pos = this.#dest
this.#dest = null
}
}
}
async updateCollider() {
if (this.pos.x != this.collider.pos.x || this.pos.y != this.collider.pos.y || this.radius != this.collider.unscaledRadius) {
this.system?.remove(this.#collider)
this.#collider = new Circle(this.pos, this.radius)
this.system?.insert(this.#collider)
}
}
async update() {
await Promise.allSettled([
this.updateCollider(),
this.takeStep(),
])
}
}