fix auto-attack targeting

This commit is contained in:
2025-01-13 11:45:26 +09:00
parent 49a4d3e924
commit 03bbea4862
8 changed files with 32 additions and 134 deletions
+1 -1
View File
@@ -68,7 +68,7 @@ export default class Ability {
let closest = null
let distance = Infinity
caster.game?.entities.filter((e) => e.team != caster.team && e.position.clone().sub(caster.position).length() < ability.range).forEach((e) => {
const newDistance = e.position.clone().sub(cursor).length() < distance
const newDistance = e.position.clone().sub(cursor).length()
if (newDistance < distance) {
closest = e
distance = newDistance